🏛️ The Graphics Crypt
cs.GR: Where Graphics papers rest without their code.
2961
Total Papers
2491
No Code
39
Twilight
431
Has Code
14.6%
Survival Rate
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Non-Stationary Texture Synthesis by Adversarial Expansion
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The Topology ToolKit
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SDM-NET: Deep Generative Network for Structured Deformable Mesh
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Variational Autoencoders for Deforming 3D Mesh Models
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MeshDiffusion: Score-based Generative 3D Mesh Modeling
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Dynamic Simulation of Splashing Fluids
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Fast Tetrahedral Meshing in the Wild
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Automatic Scene Inference for 3D Object Compositing
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Deep Inertial Poser: Learning to Reconstruct Human Pose from Sparse Inertial Measurements in Real Time
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Continuous and Orientation-preserving Correspondences via Functional Maps
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Modeling Surface Appearance from a Single Photograph using Self-augmented Convolutional Neural Networks
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Animating Explosions
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TTHRESH: Tensor Compression for Multidimensional Visual Data
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GRASS: Generative Recursive Autoencoders for Shape Structures
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Good Colour Maps: How to Design Them
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Perception of Human Motion with Different Geometric Models
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Boundary First Flattening
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From 3D Models to 3D Prints: an Overview of the Processing Pipeline
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Deep Shading: Convolutional Neural Networks for Screen-Space Shading
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A System for Acquiring, Processing, and Rendering Panoramic Light Field Stills for Virtual Reality
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Animating Sand, Mud, and Snow
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GRAINS: Generative Recursive Autoencoders for INdoor Scenes
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