Exploring Cyberbullying and Other Toxic Behavior in Team Competition Online Games
April 09, 2015 Β· Declared Dead Β· π International Conference on Human Factors in Computing Systems
"No code URL or promise found in abstract"
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Authors
Haewoon Kwak, Jeremy Blackburn, Seungyeop Han
arXiv ID
1504.02305
Category
cs.CY: Computers & Society
Cross-listed
cs.HC,
cs.MM,
cs.SI,
physics.soc-ph
Citations
257
Venue
International Conference on Human Factors in Computing Systems
Last Checked
3 months ago
Abstract
In this work we explore cyberbullying and other toxic behavior in team competition online games. Using a dataset of over 10 million player reports on 1.46 million toxic players along with corresponding crowdsourced decisions, we test several hypotheses drawn from theories explaining toxic behavior. Besides providing large-scale, empirical based understanding of toxic behavior, our work can be used as a basis for building systems to detect, prevent, and counter-act toxic behavior.
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