Exploring Cyberbullying and Other Toxic Behavior in Team Competition Online Games

April 09, 2015 Β· Declared Dead Β· πŸ› International Conference on Human Factors in Computing Systems

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Authors Haewoon Kwak, Jeremy Blackburn, Seungyeop Han arXiv ID 1504.02305 Category cs.CY: Computers & Society Cross-listed cs.HC, cs.MM, cs.SI, physics.soc-ph Citations 257 Venue International Conference on Human Factors in Computing Systems Last Checked 3 months ago
Abstract
In this work we explore cyberbullying and other toxic behavior in team competition online games. Using a dataset of over 10 million player reports on 1.46 million toxic players along with corresponding crowdsourced decisions, we test several hypotheses drawn from theories explaining toxic behavior. Besides providing large-scale, empirical based understanding of toxic behavior, our work can be used as a basis for building systems to detect, prevent, and counter-act toxic behavior.
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