Distributed Deep Q-Learning

August 18, 2015 ยท Declared Dead ยท ๐Ÿ› arXiv.org

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Authors Hao Yi Ong, Kevin Chavez, Augustus Hong arXiv ID 1508.04186 Category cs.LG: Machine Learning Cross-listed cs.AI, cs.DC, cs.NE Citations 73 Venue arXiv.org Last Checked 5 months ago
Abstract
We propose a distributed deep learning model to successfully learn control policies directly from high-dimensional sensory input using reinforcement learning. The model is based on the deep Q-network, a convolutional neural network trained with a variant of Q-learning. Its input is raw pixels and its output is a value function estimating future rewards from taking an action given a system state. To distribute the deep Q-network training, we adapt the DistBelief software framework to the context of efficiently training reinforcement learning agents. As a result, the method is completely asynchronous and scales well with the number of machines. We demonstrate that the deep Q-network agent, receiving only the pixels and the game score as inputs, was able to achieve reasonable success on a simple game with minimal parameter tuning.
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