On Minimizing Crossings in Storyline Visualizations
September 01, 2015 Β· Declared Dead Β· π International Symposium Graph Drawing and Network Visualization
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Authors
Irina Kostitsyna, Martin NΓΆllenburg, Valentin Polishchuk, AndrΓ© Schulz, Darren Strash
arXiv ID
1509.00442
Category
cs.DS: Data Structures & Algorithms
Cross-listed
cs.CG
Citations
27
Venue
International Symposium Graph Drawing and Network Visualization
Last Checked
3 months ago
Abstract
In a storyline visualization, we visualize a collection of interacting characters (e.g., in a movie, play, etc.) by $x$-monotone curves that converge for each interaction, and diverge otherwise. Given a storyline with $n$ characters, we show tight lower and upper bounds on the number of crossings required in any storyline visualization for a restricted case. In particular, we show that if (1) each meeting consists of exactly two characters and (2) the meetings can be modeled as a tree, then we can always find a storyline visualization with $O(n\log n)$ crossings. Furthermore, we show that there exist storylines in this restricted case that require $Ξ©(n\log n)$ crossings. Lastly, we show that, in the general case, minimizing the number of crossings in a storyline visualization is fixed-parameter tractable, when parameterized on the number of characters $k$. Our algorithm runs in time $O(k!^2k\log k + k!^2m)$, where $m$ is the number of meetings.
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