Hollow Heaps
October 22, 2015 Β· Declared Dead Β· π International Colloquium on Automata, Languages and Programming
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Authors
Thomas Dueholm Hansen, Haim Kaplan, Robert E. Tarjan, Uri Zwick
arXiv ID
1510.06535
Category
cs.DS: Data Structures & Algorithms
Citations
19
Venue
International Colloquium on Automata, Languages and Programming
Last Checked
3 months ago
Abstract
We introduce the hollow heap, a very simple data structure with the same amortized efficiency as the classical Fibonacci heap. All heap operations except delete and delete-min take $O(1)$ time, worst case as well as amortized; delete and delete-min take $O(\log n)$ amortized time on a heap of $n$ items. Hollow heaps are by far the simplest structure to achieve this. Hollow heaps combine two novel ideas: the use of lazy deletion and re-insertion to do decrease-key operations, and the use of a dag (directed acyclic graph) instead of a tree or set of trees to represent a heap. Lazy deletion produces hollow nodes (nodes without items), giving the data structure its name.
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