Kernel Methods for Accurate UWB-Based Ranging with Reduced Complexity
November 10, 2015 ยท Declared Dead ยท ๐ IEEE Transactions on Wireless Communications
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Vladimir Savic, Erik G. Larsson, Javier Ferrer-Coll, Peter Stenumgaard
arXiv ID
1511.04045
Category
cs.LG: Machine Learning
Cross-listed
cs.IT
Citations
46
Venue
IEEE Transactions on Wireless Communications
Last Checked
6 months ago
Abstract
Accurate and robust positioning in multipath environments can enable many applications, such as search-and-rescue and asset tracking. For this problem, ultra-wideband (UWB) technology can provide the most accurate range estimates, which are required for range-based positioning. However, UWB still faces a problem with non-line-of-sight (NLOS) measurements, in which the range estimates based on time-of-arrival (TOA) will typically be positively biased. There are many techniques that address this problem, mainly based on NLOS identification and NLOS error mitigation algorithms. However, these techniques do not exploit all available information in the UWB channel impulse response. Kernel-based machine learning methods, such as Gaussian Process Regression (GPR), are able to make use of all information, but they may be too complex in their original form. In this paper, we propose novel ranging methods based on kernel principal component analysis (kPCA), in which the selected channel parameters are projected onto a nonlinear orthogonal high-dimensional space, and a subset of these projections is then used as an input for ranging. We evaluate the proposed methods using real UWB measurements obtained in a basement tunnel, and found that one of the proposed methods is able to outperform state-of-the-art, even if little training samples are available.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Machine Learning
๐ฎ
๐ฎ
The Ethereal
๐ฎ
๐ฎ
The Ethereal
Continuous control with deep reinforcement learning
๐
๐
Old Age
Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks
๐
๐
Old Age
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor
๐
๐
Old Age
SGDR: Stochastic Gradient Descent with Warm Restarts
๐ฎ
๐ฎ
The Ethereal
Asynchronous Methods for Deep Reinforcement Learning
Died the same way โ ๐ป Ghosted
R.I.P.
๐ป
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
๐ป
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
๐ป
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
๐ป
Ghosted