Understanding Human-Machine Networks: A Cross-Disciplinary Survey
November 17, 2015 Β· Declared Dead Β· π ACM Computing Surveys
"No code URL or promise found in abstract"
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Authors
Milena Tsvetkova, Taha Yasseri, Eric T. Meyer, J. Brian Pickering, Vegard Engen, Paul Walland, Marika LΓΌders, AsbjΓΈrn FΓΈlstad, George Bravos
arXiv ID
1511.05324
Category
cs.SI: Social & Info Networks
Cross-listed
cs.CY,
cs.HC
Citations
57
Venue
ACM Computing Surveys
Last Checked
5 months ago
Abstract
In the current hyper-connected era, modern Information and Communication Technology systems form sophisticated networks where not only do people interact with other people, but also machines take an increasingly visible and participatory role. Such human-machine networks (HMNs) are embedded in the daily lives of people, both for personal and professional use. They can have a significant impact by producing synergy and innovations. The challenge in designing successful HMNs is that they cannot be developed and implemented in the same manner as networks of machines nodes alone, nor following a wholly human-centric view of the network. The problem requires an interdisciplinary approach. Here, we review current research of relevance to HMNs across many disciplines. Extending the previous theoretical concepts of socio-technical systems, actor-network theory, cyber-physical-social systems, and social machines, we concentrate on the interactions among humans and between humans and machines. We identify eight types of HMNs: public-resource computing, crowdsourcing, web search engines, crowdsensing, online markets, social media, multiplayer online games and virtual worlds, and mass collaboration. We systematically select literature on each of these types and review it with a focus on implications for designing HMNs. Moreover, we discuss risks associated with HMNs and identify emerging design and development trends.
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