Opt: A Domain Specific Language for Non-linear Least Squares Optimization in Graphics and Imaging

April 22, 2016 Β· Entered Twilight Β· πŸ› ACM Transactions on Graphics

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Repo contents: .gitignore, API, CHANGELOG.md, CONTACT.txt, LICENSE.txt, README.md, ROADMAP.md, examples, scripts, tests

Authors Zachary DeVito, Michael Mara, Michael Zollhâfer, Gilbert Bernstein, Jonathan Ragan-Kelley, Christian Theobalt, Pat Hanrahan, Matthew Fisher, Matthias Nießner arXiv ID 1604.06525 Category cs.GR: Graphics Cross-listed cs.CV, cs.PL Citations 20 Venue ACM Transactions on Graphics Repository https://github.com/niessner/Opt ⭐ 258 Last Checked 11 days ago
Abstract
Many graphics and vision problems can be expressed as non-linear least squares optimizations of objective functions over visual data, such as images and meshes. The mathematical descriptions of these functions are extremely concise, but their implementation in real code is tedious, especially when optimized for real-time performance on modern GPUs in interactive applications. In this work, we propose a new language, Opt (available under http://optlang.org), for writing these objective functions over image- or graph-structured unknowns concisely and at a high level. Our compiler automatically transforms these specifications into state-of-the-art GPU solvers based on Gauss-Newton or Levenberg-Marquardt methods. Opt can generate different variations of the solver, so users can easily explore tradeoffs in numerical precision, matrix-free methods, and solver approaches. In our results, we implement a variety of real-world graphics and vision applications. Their energy functions are expressible in tens of lines of code, and produce highly-optimized GPU solver implementations. These solver have performance competitive with the best published hand-tuned, application-specific GPU solvers, and orders of magnitude beyond a general-purpose auto-generated solver.
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