The GPU-based Parallel Ant Colony System
May 09, 2016 Β· Declared Dead Β· π J. Parallel Distributed Comput.
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
RafaΕ Skinderowicz
arXiv ID
1605.02669
Category
cs.DC: Distributed Computing
Cross-listed
cs.AI
Citations
53
Venue
J. Parallel Distributed Comput.
Last Checked
5 months ago
Abstract
The Ant Colony System (ACS) is, next to Ant Colony Optimization (ACO) and the MAX-MIN Ant System (MMAS), one of the most efficient metaheuristic algorithms inspired by the behavior of ants. In this article we present three novel parallel versions of the ACS for the graphics processing units (GPUs). To the best of our knowledge, this is the first such work on the ACS which shares many key elements of the ACO and the MMAS, but differences in the process of building solutions and updating the pheromone trails make obtaining an efficient parallel version for the GPUs a difficult task. The proposed parallel versions of the ACS differ mainly in their implementations of the pheromone memory. The first two use the standard pheromone matrix, and the third uses a novel selective pheromone memory. Computational experiments conducted on several Travelling Salesman Problem (TSP) instances of sizes ranging from 198 to 2392 cities showed that the parallel ACS on Nvidia Kepler GK104 GPU (1536 CUDA cores) is able to obtain a speedup up to 24.29x vs the sequential ACS running on a single core of Intel Xeon E5-2670 CPU. The parallel ACS with the selective pheromone memory achieved speedups up to 16.85x, but in most cases the obtained solutions were of significantly better quality than for the sequential ACS.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Distributed Computing
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Reproducing GW150914: the first observation of gravitational waves from a binary black hole merger
R.I.P.
π»
Ghosted
MXNet: A Flexible and Efficient Machine Learning Library for Heterogeneous Distributed Systems
R.I.P.
π»
Ghosted
Adaptive Federated Learning in Resource Constrained Edge Computing Systems
R.I.P.
π»
Ghosted
Edge Intelligence: Paving the Last Mile of Artificial Intelligence with Edge Computing
R.I.P.
π»
Ghosted
iFogSim: A Toolkit for Modeling and Simulation of Resource Management Techniques in Internet of Things, Edge and Fog Computing Environments
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted