Deterministic Time-Space Tradeoffs for k-SUM
May 24, 2016 Β· Declared Dead Β· π International Colloquium on Automata, Languages and Programming
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Andrea Lincoln, Virginia Vassilevska Williams, Joshua R. Wang, R. Ryan Williams
arXiv ID
1605.07285
Category
cs.DS: Data Structures & Algorithms
Citations
34
Venue
International Colloquium on Automata, Languages and Programming
Last Checked
3 months ago
Abstract
Given a set of numbers, the $k$-SUM problem asks for a subset of $k$ numbers that sums to zero. When the numbers are integers, the time and space complexity of $k$-SUM is generally studied in the word-RAM model; when the numbers are reals, the complexity is studied in the real-RAM model, and space is measured by the number of reals held in memory at any point. We present a time and space efficient deterministic self-reduction for the $k$-SUM problem which holds for both models, and has many interesting consequences. To illustrate: * $3$-SUM is in deterministic time $O(n^2 \lg\lg(n)/\lg(n))$ and space $O\left(\sqrt{\frac{n \lg(n)}{\lg\lg(n)}}\right)$. In general, any polylogarithmic-time improvement over quadratic time for $3$-SUM can be converted into an algorithm with an identical time improvement but low space complexity as well. * $3$-SUM is in deterministic time $O(n^2)$ and space $O(\sqrt n)$, derandomizing an algorithm of Wang. * A popular conjecture states that 3-SUM requires $n^{2-o(1)}$ time on the word-RAM. We show that the 3-SUM Conjecture is in fact equivalent to the (seemingly weaker) conjecture that every $O(n^{.51})$-space algorithm for $3$-SUM requires at least $n^{2-o(1)}$ time on the word-RAM. * For $k \ge 4$, $k$-SUM is in deterministic $O(n^{k - 2 + 2/k})$ time and $O(\sqrt{n})$ space.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Data Structures & Algorithms
π
π
The Cartographer
R.I.P.
π»
Ghosted
Route Planning in Transportation Networks
R.I.P.
π»
Ghosted
Near-linear time approximation algorithms for optimal transport via Sinkhorn iteration
R.I.P.
π»
Ghosted
Hierarchical Clustering: Objective Functions and Algorithms
R.I.P.
π»
Ghosted
Graph Isomorphism in Quasipolynomial Time
π
π
The Cartographer
Simulation optimization: A review of algorithms and applications
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted