Parsimonious Mixed-Effects HodgeRank for Crowdsourced Preference Aggregation
July 12, 2016 Β· Declared Dead Β· π ACM Multimedia
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Qianqian Xu, Jiechao Xiong, Xiaochun Cao, Yuan Yao
arXiv ID
1607.03401
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.LG,
cs.MM
Citations
10
Venue
ACM Multimedia
Last Checked
3 months ago
Abstract
In crowdsourced preference aggregation, it is often assumed that all the annotators are subject to a common preference or utility function which generates their comparison behaviors in experiments. However, in reality annotators are subject to variations due to multi-criteria, abnormal, or a mixture of such behaviors. In this paper, we propose a parsimonious mixed-effects model based on HodgeRank, which takes into account both the fixed effect that the majority of annotators follows a common linear utility model, and the random effect that a small subset of annotators might deviate from the common significantly and exhibits strongly personalized preferences. HodgeRank has been successfully applied to subjective quality evaluation of multimedia and resolves pairwise crowdsourced ranking data into a global consensus ranking and cyclic conflicts of interests. As an extension, our proposed methodology further explores the conflicts of interests through the random effect in annotator specific variations. The key algorithm in this paper establishes a dynamic path from the common utility to individual variations, with different levels of parsimony or sparsity on personalization, based on newly developed Linearized Bregman Algorithms with Inverse Scale Space method. Finally the validity of the methodology are supported by experiments with both simulated examples and three real-world crowdsourcing datasets, which shows that our proposed method exhibits better performance (i.e. smaller test error) compared with HodgeRank due to its parsimonious property.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Human-Computer Interaction
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Improving fairness in machine learning systems: What do industry practitioners need?
R.I.P.
π»
Ghosted
Identifying Stable Patterns over Time for Emotion Recognition from EEG
R.I.P.
π»
Ghosted
Questioning the AI: Informing Design Practices for Explainable AI User Experiences
R.I.P.
π»
Ghosted
Deep Learning for Sensor-based Human Activity Recognition: Overview, Challenges and Opportunities
R.I.P.
π»
Ghosted
Educational data mining and learning analytics: An updated survey
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted