Linear-time Kernelization for Feedback Vertex Set
August 04, 2016 Β· Declared Dead Β· π International Colloquium on Automata, Languages and Programming
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Authors
Yoichi Iwata
arXiv ID
1608.01463
Category
cs.DS: Data Structures & Algorithms
Citations
47
Venue
International Colloquium on Automata, Languages and Programming
Last Checked
3 months ago
Abstract
In this paper, we propose an algorithm that, given an undirected graph $G$ of $m$ edges and an integer $k$, computes a graph $G'$ and an integer $k'$ in $O(k^4 m)$ time such that (1) the size of the graph $G'$ is $O(k^2)$, (2) $k'\leq k$, and (3) $G$ has a feedback vertex set of size at most $k$ if and only if $G'$ has a feedback vertex set of size at most $k'$. This is the first linear-time polynomial-size kernel for Feedback Vertex Set. The size of our kernel is $2k^2+k$ vertices and $4k^2$ edges, which is smaller than the previous best of $4k^2$ vertices and $8k^2$ edges. Thus, we improve the size and the running time simultaneously. We note that under the assumption of $\mathrm{NP}\not\subseteq\mathrm{coNP}/\mathrm{poly}$, Feedback Vertex Set does not admit an $O(k^{2-Ξ΅})$-size kernel for any $Ξ΅>0$. Our kernel exploits $k$-submodular relaxation, which is a recently developed technique for obtaining efficient FPT algorithms for various problems. The dual of $k$-submodular relaxation of Feedback Vertex Set can be seen as a half-integral variant of $A$-path packing, and to obtain the linear-time complexity, we propose an efficient augmenting-path algorithm for this problem. We believe that this combinatorial algorithm is of independent interest. A solver based on the proposed method won first place in the 1st Parameterized Algorithms and Computational Experiments (PACE) challenge.
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