Single-image RGB Photometric Stereo With Spatially-varying Albedo

September 14, 2016 ยท Entered Twilight ยท ๐Ÿ› International Conference on 3D Vision

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Repo contents: README.md, data, defOpts.m, doRGBPS.m, getSSD.cu, getZ.m, hMax.m, polysurf.m, qChrom.m, rgbpsGlobal.m, rgbpsHist.m, rgbpsRestr.m

Authors Ayan Chakrabarti, Kalyan Sunkavalli arXiv ID 1609.04079 Category cs.CV: Computer Vision Citations 29 Venue International Conference on 3D Vision Repository http://github.com/ayanc/rgbps โญ 13 Last Checked 27 days ago
Abstract
We present a single-shot system to recover surface geometry of objects with spatially-varying albedos, from images captured under a calibrated RGB photometric stereo setup---with three light directions multiplexed across different color channels in the observed RGB image. Since the problem is ill-posed point-wise, we assume that the albedo map can be modeled as piece-wise constant with a restricted number of distinct albedo values. We show that under ideal conditions, the shape of a non-degenerate local constant albedo surface patch can theoretically be recovered exactly. Moreover, we present a practical and efficient algorithm that uses this model to robustly recover shape from real images. Our method first reasons about shape locally in a dense set of patches in the observed image, producing shape distributions for every patch. These local distributions are then combined to produce a single consistent surface normal map. We demonstrate the efficacy of the approach through experiments on both synthetic renderings as well as real captured images.
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