Tuning Crowdsourced Human Computation
October 14, 2016 Β· Declared Dead Β· π IEEE International Conference on Data Engineering
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Authors
Chen Cao, Zheng Liu, Lei Chen, H. V. Jagadish
arXiv ID
1610.04429
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.PF
Citations
6
Venue
IEEE International Conference on Data Engineering
Last Checked
3 months ago
Abstract
As the use of crowdsourcing increases, it is important to think about performance optimization. For this purpose, it is possible to think about each worker as a HPU(Human Processing Unit), and to draw inspiration from performance optimization on traditional computers or cloud nodes with CPUs. However, as we characterize HPUs in detail for this purpose, we find that there are important differences between CPUs and HPUs, leading to the need for completely new optimization algorithms. In this paper, we study the specific optimization problem of obtaining results fastest for a crowd sourced job with a fixed total budget. In crowdsourcing, jobs are usually broken down into sets of small tasks, which are assigned to workers one at a time. We consider three scenarios of increasing complexity: Identical Round Homogeneous tasks, Multiplex Round Homogeneous tasks, and Multiple Round Heterogeneous tasks. For each scenario, we analyze the stochastic behavior of the HPU clock-rate as a function of the remuneration offered. After that, we develop an optimum Budget Allocation strategy to minimize the latency for job completion. We validate our results through extensive simulations and experiments on Amazon Mechanical Turk.
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