A Convex Programming-based Algorithm for Mean Payoff Stochastic Games with Perfect Information

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Authors Endre Boros, Khaled Elbassioni, Vladimir Gurvich, Kazuhisa Makino arXiv ID 1610.06681 Category cs.DS: Data Structures & Algorithms Citations 10 Venue Optimization Letters Last Checked 4 months ago
Abstract
We consider two-person zero-sum stochastic mean payoff games with perfect information, or BWR-games, given by a digraph $G = (V, E)$, with local rewards $r: E \to \ZZ$, and three types of positions: black $V_B$, white $V_W$, and random $V_R$ forming a partition of $V$. It is a long-standing open question whether a polynomial time algorithm for BWR-games exists, even when $|V_R|=0$. In fact, a pseudo-polynomial algorithm for BWR-games would already imply their polynomial solvability. In this short note, we show that BWR-games can be solved via convex programming in pseudo-polynomial time if the number of random positions is a constant.
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