Evangelism in Social Networks: Algorithms and Complexity
October 29, 2016 Β· Declared Dead Β· π Networks
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Gennaro Cordasco, Luisa Gargano, Adele Anna Rescigno, Ugo Vaccaro
arXiv ID
1610.09486
Category
cs.DS: Data Structures & Algorithms
Cross-listed
cs.SI,
math.CO,
physics.soc-ph
Citations
23
Venue
Networks
Last Checked
3 months ago
Abstract
We consider a population of interconnected individuals that, with respect to a piece of information, at each time instant can be subdivided into three (time-dependent) categories: agnostics, influenced, and evangelists. A dynamical process of information diffusion evolves among the individuals of the population according to the following rules. Initially, all individuals are agnostic. Then, a set of people is chosen from the outside and convinced to start evangelizing, i.e., to start spreading the information. When a number of evangelists, greater than a given threshold, communicate with a node v, the node v becomes influenced, whereas, as soon as the individual v is contacted by a sufficiently much larger number of evangelists, it is itself converted into an evangelist and consequently it starts spreading the information. The question is: How to choose a bounded cardinality initial set of evangelists so as to maximize the final number of influenced individuals? We prove that the problem is hard to solve, even in an approximate sense. On the positive side, we present exact polynomial time algorithms for trees and complete graphs. For general graphs, we derive exact parameterized algorithms. We also investigate the problem when the objective is to select a minimum number of evangelists capable of influencing the whole network. Our motivations to study these problems come from the areas of Viral Marketing and the analysis of quantitative models of spreading of influence in social networks.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Data Structures & Algorithms
π
π
The Cartographer
R.I.P.
π»
Ghosted
Route Planning in Transportation Networks
R.I.P.
π»
Ghosted
Near-linear time approximation algorithms for optimal transport via Sinkhorn iteration
R.I.P.
π»
Ghosted
Hierarchical Clustering: Objective Functions and Algorithms
R.I.P.
π»
Ghosted
Graph Isomorphism in Quasipolynomial Time
π
π
The Cartographer
Simulation optimization: A review of algorithms and applications
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted