TorchCraft: a Library for Machine Learning Research on Real-Time Strategy Games

November 01, 2016 ยท Declared Dead ยท ๐Ÿ› arXiv.org

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Authors Gabriel Synnaeve, Nantas Nardelli, Alex Auvolat, Soumith Chintala, Timothรฉe Lacroix, Zeming Lin, Florian Richoux, Nicolas Usunier arXiv ID 1611.00625 Category cs.LG: Machine Learning Cross-listed cs.AI Citations 109 Venue arXiv.org Last Checked 4 months ago
Abstract
We present TorchCraft, a library that enables deep learning research on Real-Time Strategy (RTS) games such as StarCraft: Brood War, by making it easier to control these games from a machine learning framework, here Torch. This white paper argues for using RTS games as a benchmark for AI research, and describes the design and components of TorchCraft.
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