TorchCraft: a Library for Machine Learning Research on Real-Time Strategy Games
November 01, 2016 ยท Declared Dead ยท ๐ arXiv.org
"No code URL or promise found in abstract"
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Authors
Gabriel Synnaeve, Nantas Nardelli, Alex Auvolat, Soumith Chintala, Timothรฉe Lacroix, Zeming Lin, Florian Richoux, Nicolas Usunier
arXiv ID
1611.00625
Category
cs.LG: Machine Learning
Cross-listed
cs.AI
Citations
109
Venue
arXiv.org
Last Checked
4 months ago
Abstract
We present TorchCraft, a library that enables deep learning research on Real-Time Strategy (RTS) games such as StarCraft: Brood War, by making it easier to control these games from a machine learning framework, here Torch. This white paper argues for using RTS games as a benchmark for AI research, and describes the design and components of TorchCraft.
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