Imitating Driver Behavior with Generative Adversarial Networks
January 24, 2017 Β· Declared Dead Β· π 2017 IEEE Intelligent Vehicles Symposium (IV)
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Authors
Alex Kuefler, Jeremy Morton, Tim Wheeler, Mykel Kochenderfer
arXiv ID
1701.06699
Category
cs.AI: Artificial Intelligence
Citations
434
Venue
2017 IEEE Intelligent Vehicles Symposium (IV)
Last Checked
3 months ago
Abstract
The ability to accurately predict and simulate human driving behavior is critical for the development of intelligent transportation systems. Traditional modeling methods have employed simple parametric models and behavioral cloning. This paper adopts a method for overcoming the problem of cascading errors inherent in prior approaches, resulting in realistic behavior that is robust to trajectory perturbations. We extend Generative Adversarial Imitation Learning to the training of recurrent policies, and we demonstrate that our model outperforms rule-based controllers and maximum likelihood models in realistic highway simulations. Our model both reproduces emergent behavior of human drivers, such as lane change rate, while maintaining realistic control over long time horizons.
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