Sprites and State Channels: Payment Networks that Go Faster than Lightning
February 19, 2017 Β· Declared Dead Β· π arXiv.org
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Authors
Andrew Miller, Iddo Bentov, Ranjit Kumaresan, Christopher Cordi, Patrick McCorry
arXiv ID
1702.05812
Category
cs.CR: Cryptography & Security
Citations
157
Venue
arXiv.org
Last Checked
4 months ago
Abstract
Bitcoin, Ethereum and other blockchain-based cryptocurrencies, as deployed today, cannot scale for wide-spread use. A leading approach for cryptocurrency scaling is a smart contract mechanism called a payment channel which enables two mutually distrustful parties to transact efficiently (and only requires a single transaction in the blockchain to set-up). Payment channels can be linked together to form a payment network, such that payments between any two parties can (usually) be routed through the network along a path that connects them. Crucially, both parties can transact without trusting hops along the route. In this paper, we propose a novel variant of payment channels, called Sprites, that reduces the worst-case "collateral cost" that each hop along the route may incur. The benefits of Sprites are two-fold. 1) In Lightning Network, a payment across a path of $\ell$ channels requires locking up collateral for $Ξ(\ellΞ)$ time, where $Ξ$ is the time to commit an on-chain transaction. Sprites reduces this cost to $O(\ell + Ξ)$. 2) Unlike prior work, Sprites supports partial withdrawals and deposits, during which the channel can continue to operate without interruption. In evaluating Sprites we make several additional contributions. First, our simulation-based security model is the first formalism to model timing guarantees in payment channels. Our construction is also modular, making use of a generic abstraction from folklore, called the "state channel," which we are the first to formalize. We also provide a simulation framework for payment network protocols, which we use to confirm that the Sprites construction mitigates against throughput-reducing attacks.
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