Making Asynchronous Distributed Computations Robust to Noise

February 23, 2017 Β· Declared Dead Β· πŸ› Distributed computing

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Authors Keren Censor-Hillel, Ran Gelles, Bernhard Haeupler arXiv ID 1702.07403 Category cs.DS: Data Structures & Algorithms Cross-listed cs.DC Citations 16 Venue Distributed computing Last Checked 3 months ago
Abstract
We consider the problem of making distributed computations robust to noise, in particular to worst-case (adversarial) corruptions of messages. We give a general distributed interactive coding scheme which simulates any asynchronous distributed protocol while tolerating an optimal corruption of a $Θ(1/n)$ fraction of all messages while incurring a moderate blowup of $O(n\log^2 n)$ in the communication complexity. Our result is the first fully distributed interactive coding scheme in which the topology of the communication network is not known in advance. Prior work required either a coordinating node to be connected to all other nodes in the network or assumed a synchronous network in which all nodes already know the complete topology of the network.
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