It Takes (Only) Two: Adversarial Generator-Encoder Networks

April 07, 2017 Β· Declared Dead Β· πŸ› AAAI Conference on Artificial Intelligence

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Dmitry Ulyanov, Andrea Vedaldi, Victor Lempitsky arXiv ID 1704.02304 Category cs.CV: Computer Vision Cross-listed cs.LG, stat.ML Citations 137 Venue AAAI Conference on Artificial Intelligence Last Checked 4 months ago
Abstract
We present a new autoencoder-type architecture that is trainable in an unsupervised mode, sustains both generation and inference, and has the quality of conditional and unconditional samples boosted by adversarial learning. Unlike previous hybrids of autoencoders and adversarial networks, the adversarial game in our approach is set up directly between the encoder and the generator, and no external mappings are trained in the process of learning. The game objective compares the divergences of each of the real and the generated data distributions with the prior distribution in the latent space. We show that direct generator-vs-encoder game leads to a tight coupling of the two components, resulting in samples and reconstructions of a comparable quality to some recently-proposed more complex architectures.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Computer Vision

πŸŒ… πŸŒ… Old Age

Fast R-CNN

Ross Girshick

cs.CV πŸ› ICCV πŸ“š 27.7K cites 11 years ago

Died the same way β€” πŸ‘» Ghosted