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Real-time On-Demand Crowd-powered Entity Extraction
April 12, 2017 ยท Entered Twilight ยท ๐ arXiv.org
"Last commit was 8.0 years ago (โฅ5 year threshold)"
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Repo contents: .project, LICENSE, README.md, data, web-interface
Authors
Ting-Hao 'Kenneth' Huang, Yun-Nung Chen, Jeffrey P. Bigham
arXiv ID
1704.03627
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.AI,
cs.CL
Citations
11
Venue
arXiv.org
Repository
https://github.com/windx0303/dialogue-esp-game
โญ 8
Last Checked
1 month ago
Abstract
Output-agreement mechanisms such as ESP Game have been widely used in human computation to obtain reliable human-generated labels. In this paper, we argue that a "time-limited" output-agreement mechanism can be used to create a fast and robust crowd-powered component in interactive systems, particularly dialogue systems, to extract key information from user utterances on the fly. Our experiments on Amazon Mechanical Turk using the Airline Travel Information System (ATIS) dataset showed that the proposed approach achieves high-quality results with an average response time shorter than 9 seconds.
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