Benchmark Graphs for Practical Graph Isomorphism
May 10, 2017 Β· Declared Dead Β· π Embedded Systems and Applications
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Daniel Neuen, Pascal Schweitzer
arXiv ID
1705.03686
Category
cs.DS: Data Structures & Algorithms
Cross-listed
math.CO
Citations
34
Venue
Embedded Systems and Applications
Last Checked
3 months ago
Abstract
The state-of-the-art solvers for the graph isomorphism problem can readily solve generic instances with tens of thousands of vertices. Indeed, experiments show that on inputs without particular combinatorial structure the algorithms scale almost linearly. In fact, it is non-trivial to create challenging instances for such solvers and the number of difficult benchmark graphs available is quite limited. We describe a construction to efficiently generate small instances for the graph isomorphism problem that are difficult or even infeasible for said solvers. Up to this point the only other available instances posing challenges for isomorphism solvers were certain incidence structures of combinatorial objects (such as projective planes, Hadamard matrices, Latin squares, etc.). Experiments show that starting from 1500 vertices our new instances are several orders of magnitude more difficult on comparable input sizes. More importantly, our method is generic and efficient in the sense that one can quickly create many isomorphism instances on a desired number of vertices. In contrast to this, said combinatorial objects are rare and difficult to generate and with the new construction it is possible to generate an abundance of instances of arbitrary size. Our construction hinges on the multipedes of Gurevich and Shelah and the Cai-FΓΌrer-Immerman gadgets that realize a certain abelian automorphism group and have repeatedly played a role in the context of graph isomorphism. Exploring limits of such constructions, we also explain that there are group theoretic obstructions to generalizing the construction with non-abelian gadgets.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Data Structures & Algorithms
π
π
The Cartographer
R.I.P.
π»
Ghosted
Route Planning in Transportation Networks
R.I.P.
π»
Ghosted
Near-linear time approximation algorithms for optimal transport via Sinkhorn iteration
R.I.P.
π»
Ghosted
Hierarchical Clustering: Objective Functions and Algorithms
R.I.P.
π»
Ghosted
Graph Isomorphism in Quasipolynomial Time
π
π
The Cartographer
Simulation optimization: A review of algorithms and applications
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted