DeepSketch2Face: A Deep Learning Based Sketching System for 3D Face and Caricature Modeling
June 07, 2017 Β· Declared Dead Β· π ACM Transactions on Graphics
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Authors
Xiaoguang Han, Chang Gao, Yizhou Yu
arXiv ID
1706.02042
Category
cs.GR: Graphics
Cross-listed
cs.CV
Citations
86
Venue
ACM Transactions on Graphics
Last Checked
3 months ago
Abstract
Face modeling has been paid much attention in the field of visual computing. There exist many scenarios, including cartoon characters, avatars for social media, 3D face caricatures as well as face-related art and design, where low-cost interactive face modeling is a popular approach especially among amateur users. In this paper, we propose a deep learning based sketching system for 3D face and caricature modeling. This system has a labor-efficient sketching interface, that allows the user to draw freehand imprecise yet expressive 2D lines representing the contours of facial features. A novel CNN based deep regression network is designed for inferring 3D face models from 2D sketches. Our network fuses both CNN and shape based features of the input sketch, and has two independent branches of fully connected layers generating independent subsets of coefficients for a bilinear face representation. Our system also supports gesture based interactions for users to further manipulate initial face models. Both user studies and numerical results indicate that our sketching system can help users create face models quickly and effectively. A significantly expanded face database with diverse identities, expressions and levels of exaggeration is constructed to promote further research and evaluation of face modeling techniques.
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