Two-Stream Convolutional Networks for Dynamic Texture Synthesis
June 21, 2017 ยท Entered Twilight ยท ๐ 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition
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Repo contents: .gitignore, Gemfile, Gemfile.lock, Gruntfile.js, README.md, _config.build.yml, _config.yml, app, bower.json, package-lock.json, package.json
Authors
Matthew Tesfaldet, Marcus A. Brubaker, Konstantinos G. Derpanis
arXiv ID
1706.06982
Category
cs.CV: Computer Vision
Citations
56
Venue
2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition
Repository
https://github.com/ryersonvisionlab/two-stream-projpage
Last Checked
7 days ago
Abstract
We introduce a two-stream model for dynamic texture synthesis. Our model is based on pre-trained convolutional networks (ConvNets) that target two independent tasks: (i) object recognition, and (ii) optical flow prediction. Given an input dynamic texture, statistics of filter responses from the object recognition ConvNet encapsulate the per-frame appearance of the input texture, while statistics of filter responses from the optical flow ConvNet model its dynamics. To generate a novel texture, a randomly initialized input sequence is optimized to match the feature statistics from each stream of an example texture. Inspired by recent work on image style transfer and enabled by the two-stream model, we also apply the synthesis approach to combine the texture appearance from one texture with the dynamics of another to generate entirely novel dynamic textures. We show that our approach generates novel, high quality samples that match both the framewise appearance and temporal evolution of input texture. Finally, we quantitatively evaluate our texture synthesis approach with a thorough user study.
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