Memory-Efficient Implementation of DenseNets
July 21, 2017 Β· Declared Dead Β· π arXiv.org
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Authors
Geoff Pleiss, Danlu Chen, Gao Huang, Tongcheng Li, Laurens van der Maaten, Kilian Q. Weinberger
arXiv ID
1707.06990
Category
cs.CV: Computer Vision
Citations
172
Venue
arXiv.org
Last Checked
4 months ago
Abstract
The DenseNet architecture is highly computationally efficient as a result of feature reuse. However, a naive DenseNet implementation can require a significant amount of GPU memory: If not properly managed, pre-activation batch normalization and contiguous convolution operations can produce feature maps that grow quadratically with network depth. In this technical report, we introduce strategies to reduce the memory consumption of DenseNets during training. By strategically using shared memory allocations, we reduce the memory cost for storing feature maps from quadratic to linear. Without the GPU memory bottleneck, it is now possible to train extremely deep DenseNets. Networks with 14M parameters can be trained on a single GPU, up from 4M. A 264-layer DenseNet (73M parameters), which previously would have been infeasible to train, can now be trained on a single workstation with 8 NVIDIA Tesla M40 GPUs. On the ImageNet ILSVRC classification dataset, this large DenseNet obtains a state-of-the-art single-crop top-1 error of 20.26%.
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