Improved Adversarial Systems for 3D Object Generation and Reconstruction
July 29, 2017 ยท Declared Dead ยท ๐ Conference on Robot Learning
"No code URL or promise found in abstract"
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Authors
Edward Smith, David Meger
arXiv ID
1707.09557
Category
cs.CV: Computer Vision
Citations
179
Venue
Conference on Robot Learning
Last Checked
3 months ago
Abstract
This paper describes a new approach for training generative adversarial networks (GAN) to understand the detailed 3D shape of objects. While GANs have been used in this domain previously, they are notoriously hard to train, especially for the complex joint data distribution over 3D objects of many categories and orientations. Our method extends previous work by employing the Wasserstein distance normalized with gradient penalization as a training objective. This enables improved generation from the joint object shape distribution. Our system can also reconstruct 3D shape from 2D images and perform shape completion from occluded 2.5D range scans. We achieve notable quantitative improvements in comparison to existing baselines
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