Improved Adversarial Systems for 3D Object Generation and Reconstruction

July 29, 2017 ยท Declared Dead ยท ๐Ÿ› Conference on Robot Learning

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Authors Edward Smith, David Meger arXiv ID 1707.09557 Category cs.CV: Computer Vision Citations 179 Venue Conference on Robot Learning Last Checked 3 months ago
Abstract
This paper describes a new approach for training generative adversarial networks (GAN) to understand the detailed 3D shape of objects. While GANs have been used in this domain previously, they are notoriously hard to train, especially for the complex joint data distribution over 3D objects of many categories and orientations. Our method extends previous work by employing the Wasserstein distance normalized with gradient penalization as a training objective. This enables improved generation from the joint object shape distribution. Our system can also reconstruct 3D shape from 2D images and perform shape completion from occluded 2.5D range scans. We achieve notable quantitative improvements in comparison to existing baselines
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