Hierarchical Fog-Cloud Computing for IoT Systems: A Computation Offloading Game
October 17, 2017 Β· Declared Dead Β· π IEEE Internet of Things Journal
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Hamed Shah-Mansouri, Vincent W. S. Wong
arXiv ID
1710.06089
Category
cs.DC: Distributed Computing
Cross-listed
cs.GT,
cs.NI
Citations
273
Venue
IEEE Internet of Things Journal
Last Checked
3 months ago
Abstract
Fog computing, which provides low-latency computing services at the network edge, is an enabler for the emerging Internet of Things (IoT) systems. In this paper, we study the allocation of fog computing resources to the IoT users in a hierarchical computing paradigm including fog and remote cloud computing services. We formulate a computation offloading game to model the competition between IoT users and allocate the limited processing power of fog nodes efficiently. Each user aims to maximize its own quality of experience (QoE), which reflects its satisfaction of using computing services in terms of the reduction in computation energy and delay. Utilizing a potential game approach, we prove the existence of a pure Nash equilibrium and provide an upper bound for the price of anarchy. Since the time complexity to reach the equilibrium increases exponentially in the number of users, we further propose a near-optimal resource allocation mechanism and prove that in a system with $N$ IoT users, it can achieve an $Ξ΅$-Nash equilibrium in $O(N/Ξ΅)$ time. Through numerical studies, we evaluate the users' QoE as well as the equilibrium efficiency. Our results reveal that by utilizing the proposed mechanism, more users benefit from computing services in comparison to an existing offloading mechanism. We further show that our proposed mechanism significantly reduces the computation delay and enables low-latency fog computing services for delay-sensitive IoT applications.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Distributed Computing
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Reproducing GW150914: the first observation of gravitational waves from a binary black hole merger
R.I.P.
π»
Ghosted
MXNet: A Flexible and Efficient Machine Learning Library for Heterogeneous Distributed Systems
R.I.P.
π»
Ghosted
Adaptive Federated Learning in Resource Constrained Edge Computing Systems
R.I.P.
π»
Ghosted
Edge Intelligence: Paving the Last Mile of Artificial Intelligence with Edge Computing
R.I.P.
π»
Ghosted
iFogSim: A Toolkit for Modeling and Simulation of Resource Management Techniques in Internet of Things, Edge and Fog Computing Environments
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted