Edge-Based Wedge Sampling to Estimate Triangle Counts in Very Large Graphs
October 27, 2017 Β· Declared Dead Β· π Industrial Conference on Data Mining
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Duru TΓΌrkoΔlu, Ata Turk
arXiv ID
1710.09961
Category
cs.DS: Data Structures & Algorithms
Citations
21
Venue
Industrial Conference on Data Mining
Last Checked
3 months ago
Abstract
The number of triangles in a graph is useful to deduce a plethora of important features of the network that the graph is modeling. However, finding the exact value of this number is computationally expensive. Hence, a number of approximation algorithms based on random sampling of edges, or wedges (adjacent edge pairs) have been proposed for estimating this value. We argue that for large sparse graphs with power-law degree distribution, random edge sampling requires sampling large number of edges before providing enough information for accurate estimation, and existing wedge sampling methods lead to biased samplings, which in turn lead to less accurate estimations. In this paper, we propose a hybrid algorithm between edge and wedge sampling that addresses the deficiencies of both approaches. We start with uniform edge sampling and then extend each selected edge to form a wedge that is more informative for estimating the overall triangle count. The core estimate we make is the number of triangles each sampled edge in the first phase participates in. This approach provides accurate approximations with very small sampling ratios, outperforming the state-of-the-art up to 8 times in sample size while providing estimations with 95% confidence.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Data Structures & Algorithms
π
π
The Cartographer
R.I.P.
π»
Ghosted
Route Planning in Transportation Networks
R.I.P.
π»
Ghosted
Near-linear time approximation algorithms for optimal transport via Sinkhorn iteration
R.I.P.
π»
Ghosted
Hierarchical Clustering: Objective Functions and Algorithms
R.I.P.
π»
Ghosted
Graph Isomorphism in Quasipolynomial Time
π
π
The Cartographer
Simulation optimization: A review of algorithms and applications
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted