Learning Deep Mean Field Games for Modeling Large Population Behavior

November 08, 2017 ยท Declared Dead ยท ๐Ÿ› International Conference on Learning Representations

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Authors Jiachen Yang, Xiaojing Ye, Rakshit Trivedi, Huan Xu, Hongyuan Zha arXiv ID 1711.03156 Category cs.LG: Machine Learning Cross-listed cs.CE Citations 35 Venue International Conference on Learning Representations Last Checked 4 months ago
Abstract
We consider the problem of representing collective behavior of large populations and predicting the evolution of a population distribution over a discrete state space. A discrete time mean field game (MFG) is motivated as an interpretable model founded on game theory for understanding the aggregate effect of individual actions and predicting the temporal evolution of population distributions. We achieve a synthesis of MFG and Markov decision processes (MDP) by showing that a special MFG is reducible to an MDP. This enables us to broaden the scope of mean field game theory and infer MFG models of large real-world systems via deep inverse reinforcement learning. Our method learns both the reward function and forward dynamics of an MFG from real data, and we report the first empirical test of a mean field game model of a real-world social media population.
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