Learning Deep Mean Field Games for Modeling Large Population Behavior
November 08, 2017 ยท Declared Dead ยท ๐ International Conference on Learning Representations
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Authors
Jiachen Yang, Xiaojing Ye, Rakshit Trivedi, Huan Xu, Hongyuan Zha
arXiv ID
1711.03156
Category
cs.LG: Machine Learning
Cross-listed
cs.CE
Citations
35
Venue
International Conference on Learning Representations
Last Checked
4 months ago
Abstract
We consider the problem of representing collective behavior of large populations and predicting the evolution of a population distribution over a discrete state space. A discrete time mean field game (MFG) is motivated as an interpretable model founded on game theory for understanding the aggregate effect of individual actions and predicting the temporal evolution of population distributions. We achieve a synthesis of MFG and Markov decision processes (MDP) by showing that a special MFG is reducible to an MDP. This enables us to broaden the scope of mean field game theory and infer MFG models of large real-world systems via deep inverse reinforcement learning. Our method learns both the reward function and forward dynamics of an MFG from real data, and we report the first empirical test of a mean field game model of a real-world social media population.
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