A Deeper Look at Experience Replay
December 04, 2017 ยท Declared Dead ยท ๐ arXiv.org
"No code URL or promise found in abstract"
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Authors
Shangtong Zhang, Richard S. Sutton
arXiv ID
1712.01275
Category
cs.LG: Machine Learning
Cross-listed
cs.AI
Citations
311
Venue
arXiv.org
Last Checked
3 months ago
Abstract
Recently experience replay is widely used in various deep reinforcement learning (RL) algorithms, in this paper we rethink the utility of experience replay. It introduces a new hyper-parameter, the memory buffer size, which needs carefully tuning. However unfortunately the importance of this new hyper-parameter has been underestimated in the community for a long time. In this paper we did a systematic empirical study of experience replay under various function representations. We showcase that a large replay buffer can significantly hurt the performance. Moreover, we propose a simple O(1) method to remedy the negative influence of a large replay buffer. We showcase its utility in both simple grid world and challenging domains like Atari games.
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