Mean Field Multi-Agent Reinforcement Learning

February 15, 2018 Β· Declared Dead Β· πŸ› International Conference on Machine Learning

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Yaodong Yang, Rui Luo, Minne Li, Ming Zhou, Weinan Zhang, Jun Wang arXiv ID 1802.05438 Category cs.MA: Multiagent Systems Cross-listed cs.AI, cs.LG Citations 660 Venue International Conference on Machine Learning Last Checked 1 month ago
Abstract
Existing multi-agent reinforcement learning methods are limited typically to a small number of agents. When the agent number increases largely, the learning becomes intractable due to the curse of the dimensionality and the exponential growth of agent interactions. In this paper, we present \emph{Mean Field Reinforcement Learning} where the interactions within the population of agents are approximated by those between a single agent and the average effect from the overall population or neighboring agents; the interplay between the two entities is mutually reinforced: the learning of the individual agent's optimal policy depends on the dynamics of the population, while the dynamics of the population change according to the collective patterns of the individual policies. We develop practical mean field Q-learning and mean field Actor-Critic algorithms and analyze the convergence of the solution to Nash equilibrium. Experiments on Gaussian squeeze, Ising model, and battle games justify the learning effectiveness of our mean field approaches. In addition, we report the first result to solve the Ising model via model-free reinforcement learning methods.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Multiagent Systems

Died the same way β€” πŸ‘» Ghosted