Maximal Exploration of Trees with Energy-Constrained Agents
February 19, 2018 Β· Declared Dead Β· π arXiv.org
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Authors
Evangelos Bampas, JΓ©rΓ©mie Chalopin, Shantanu Das, Jan Hackfeld, Christina Karousatou
arXiv ID
1802.06636
Category
cs.DS: Data Structures & Algorithms
Citations
9
Venue
arXiv.org
Last Checked
4 months ago
Abstract
We consider the problem of exploring an unknown tree with a team of $k$ initially colocated mobile agents. Each agent has limited energy and cannot, as a result, traverse more than $B$ edges. The goal is to maximize the number of nodes collectively visited by all agents during the execution. Initially, the agents have no knowledge about the structure of the tree, but they gradually discover the topology as they traverse new edges. We assume that the agents can communicate with each other at arbitrary distances. Therefore the knowledge obtained by one agent after traversing an edge is instantaneously transmitted to the other agents. We propose an algorithm that divides the tree into subtrees during the exploration process and makes a careful trade-off between breadth-first and depth-first exploration. We show that our algorithm is 3-competitive compared to an optimal solution that we could obtain if we knew the map of the tree in advance. While it is easy to see that no algorithm can be better than 2-competitive, we give a non-trivial lower bound of 2.17 on the competitive ratio of any online algorithm.
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