Interoceptive robustness through environment-mediated morphological development
April 06, 2018 Β· Declared Dead Β· π Annual Conference on Genetic and Evolutionary Computation
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Authors
Sam Kriegman, Nick Cheney, Francesco Corucci, Josh C. Bongard
arXiv ID
1804.02257
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.NE,
cs.RO
Citations
21
Venue
Annual Conference on Genetic and Evolutionary Computation
Last Checked
3 months ago
Abstract
Typically, AI researchers and roboticists try to realize intelligent behavior in machines by tuning parameters of a predefined structure (body plan and/or neural network architecture) using evolutionary or learning algorithms. Another but not unrelated longstanding property of these systems is their brittleness to slight aberrations, as highlighted by the growing deep learning literature on adversarial examples. Here we show robustness can be achieved by evolving the geometry of soft robots, their control systems, and how their material properties develop in response to one particular interoceptive stimulus (engineering stress) during their lifetimes. By doing so we realized robots that were equally fit but more robust to extreme material defects (such as might occur during fabrication or by damage thereafter) than robots that did not develop during their lifetimes, or developed in response to a different interoceptive stimulus (pressure). This suggests that the interplay between changes in the containing systems of agents (body plan and/or neural architecture) at different temporal scales (evolutionary and developmental) along different modalities (geometry, material properties, synaptic weights) and in response to different signals (interoceptive and external perception) all dictate those agents' abilities to evolve or learn capable and robust strategies.
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