$(Ξ+1)$ Coloring in the Congested Clique Model
May 07, 2018 Β· Declared Dead Β· π International Colloquium on Automata, Languages and Programming
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Authors
Merav Parter
arXiv ID
1805.02457
Category
cs.DS: Data Structures & Algorithms
Citations
10
Venue
International Colloquium on Automata, Languages and Programming
Last Checked
4 months ago
Abstract
In this paper, we present improved algorithms for the $(Ξ+1)$ (vertex) coloring problem in the Congested-Clique model of distributed computing. In this model, the input is a graph on $n$ nodes, initially each node knows only its incident edges, and per round each two nodes can exchange $O(\log n)$ bits of information. Our key result is a randomized $(Ξ+1)$ vertex coloring algorithm that works in $O(\log\log Ξ\cdot \log^* Ξ)$-rounds. This is achieved by combining the recent breakthrough result of [Chang-Li-Pettie, STOC'18] in the \local\ model and a degree reduction technique. We also get the following results with high probability: (1) $(Ξ+1)$-coloring for $Ξ=O((n/\log n)^{1-Ξ΅})$ for any $Ξ΅\in (0,1)$, within $O(\log(1/Ξ΅)\log^* Ξ)$ rounds, and (2) $(Ξ+Ξ^{1/2+o(1)})$-coloring within $O(\log^* Ξ)$ rounds. Turning to deterministic algorithms, we show a $(Ξ+1)$-coloring algorithm that works in $O(\log Ξ)$ rounds.
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