Learning What Information to Give in Partially Observed Domains
May 21, 2018 Β· Declared Dead Β· π Conference on Robot Learning
"No code URL or promise found in abstract"
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Authors
Rohan Chitnis, Leslie Pack Kaelbling, TomΓ‘s Lozano-PΓ©rez
arXiv ID
1805.08263
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.RO
Citations
3
Venue
Conference on Robot Learning
Last Checked
4 months ago
Abstract
In many robotic applications, an autonomous agent must act within and explore a partially observed environment that is unobserved by its human teammate. We consider such a setting in which the agent can, while acting, transmit declarative information to the human that helps them understand aspects of this unseen environment. In this work, we address the algorithmic question of how the agent should plan out what actions to take and what information to transmit. Naturally, one would expect the human to have preferences, which we model information-theoretically by scoring transmitted information based on the change it induces in weighted entropy of the human's belief state. We formulate this setting as a belief MDP and give a tractable algorithm for solving it approximately. Then, we give an algorithm that allows the agent to learn the human's preferences online, through exploration. We validate our approach experimentally in simulated discrete and continuous partially observed search-and-recover domains. Visit http://tinyurl.com/chitnis-corl-18 for a supplementary video.
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