Relational inductive bias for physical construction in humans and machines

June 04, 2018 ยท Declared Dead ยท ๐Ÿ› Annual Meeting of the Cognitive Science Society

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Authors Jessica B. Hamrick, Kelsey R. Allen, Victor Bapst, Tina Zhu, Kevin R. McKee, Joshua B. Tenenbaum, Peter W. Battaglia arXiv ID 1806.01203 Category cs.LG: Machine Learning Cross-listed cs.AI, stat.ML Citations 117 Venue Annual Meeting of the Cognitive Science Society Last Checked 4 months ago
Abstract
While current deep learning systems excel at tasks such as object classification, language processing, and gameplay, few can construct or modify a complex system such as a tower of blocks. We hypothesize that what these systems lack is a "relational inductive bias": a capacity for reasoning about inter-object relations and making choices over a structured description of a scene. To test this hypothesis, we focus on a task that involves gluing pairs of blocks together to stabilize a tower, and quantify how well humans perform. We then introduce a deep reinforcement learning agent which uses object- and relation-centric scene and policy representations and apply it to the task. Our results show that these structured representations allow the agent to outperform both humans and more naive approaches, suggesting that relational inductive bias is an important component in solving structured reasoning problems and for building more intelligent, flexible machines.
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