Relational inductive bias for physical construction in humans and machines
June 04, 2018 ยท Declared Dead ยท ๐ Annual Meeting of the Cognitive Science Society
"No code URL or promise found in abstract"
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Authors
Jessica B. Hamrick, Kelsey R. Allen, Victor Bapst, Tina Zhu, Kevin R. McKee, Joshua B. Tenenbaum, Peter W. Battaglia
arXiv ID
1806.01203
Category
cs.LG: Machine Learning
Cross-listed
cs.AI,
stat.ML
Citations
117
Venue
Annual Meeting of the Cognitive Science Society
Last Checked
4 months ago
Abstract
While current deep learning systems excel at tasks such as object classification, language processing, and gameplay, few can construct or modify a complex system such as a tower of blocks. We hypothesize that what these systems lack is a "relational inductive bias": a capacity for reasoning about inter-object relations and making choices over a structured description of a scene. To test this hypothesis, we focus on a task that involves gluing pairs of blocks together to stabilize a tower, and quantify how well humans perform. We then introduce a deep reinforcement learning agent which uses object- and relation-centric scene and policy representations and apply it to the task. Our results show that these structured representations allow the agent to outperform both humans and more naive approaches, suggesting that relational inductive bias is an important component in solving structured reasoning problems and for building more intelligent, flexible machines.
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