Optimal Lower Bounds for Distributed and Streaming Spanning Forest Computation

July 13, 2018 Β· Declared Dead Β· πŸ› Electron. Colloquium Comput. Complex.

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Authors Jelani Nelson, Huacheng Yu arXiv ID 1807.05135 Category cs.DS: Data Structures & Algorithms Cross-listed cs.CC Citations 37 Venue Electron. Colloquium Comput. Complex. Last Checked 3 months ago
Abstract
We show optimal lower bounds for spanning forest computation in two different models: * One wants a data structure for fully dynamic spanning forest in which updates can insert or delete edges amongst a base set of $n$ vertices. The sole allowed query asks for a spanning forest, which the data structure should successfully answer with some given (potentially small) constant probability $Ξ΅>0$. We prove that any such data structure must use $Ξ©(n\log^3 n)$ bits of memory. * There is a referee and $n$ vertices in a network sharing public randomness, and each vertex knows only its neighborhood; the referee receives no input. The vertices each send a message to the referee who then computes a spanning forest of the graph with constant probability $Ξ΅>0$. We prove the average message length must be $Ξ©(\log^3 n)$ bits. Both our lower bounds are optimal, with matching upper bounds provided by the AGM sketch [AGM12] (which even succeeds with probability $1 - 1/\mathrm{poly}(n)$). Furthermore, for the first setting we show optimal lower bounds even for low failure probability $Ξ΄$, as long as $Ξ΄> 2^{-n^{1-Ξ΅}}$.
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