Detailed Human Avatars from Monocular Video
August 03, 2018 Β· Declared Dead Β· π International Conference on 3D Vision
"No code URL or promise found in abstract"
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Authors
Thiemo Alldieck, Marcus Magnor, Weipeng Xu, Christian Theobalt, Gerard Pons-Moll
arXiv ID
1808.01338
Category
cs.CV: Computer Vision
Citations
246
Venue
International Conference on 3D Vision
Last Checked
3 months ago
Abstract
We present a novel method for high detail-preserving human avatar creation from monocular video. A parameterized body model is refined and optimized to maximally resemble subjects from a video showing them from all sides. Our avatars feature a natural face, hairstyle, clothes with garment wrinkles, and high-resolution texture. Our paper contributes facial landmark and shading-based human body shape refinement, a semantic texture prior, and a novel texture stitching strategy, resulting in the most sophisticated-looking human avatars obtained from a single video to date. Numerous results show the robustness and versatility of our method. A user study illustrates its superiority over the state-of-the-art in terms of identity preservation, level of detail, realism, and overall user preference.
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