Multiplayer bandits without observing collision information
August 25, 2018 ยท Declared Dead ยท ๐ Mathematics of Operations Research
"No code URL or promise found in abstract"
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Authors
Gabor Lugosi, Abbas Mehrabian
arXiv ID
1808.08416
Category
cs.LG: Machine Learning
Cross-listed
cs.GT,
stat.ML
Citations
38
Venue
Mathematics of Operations Research
Last Checked
6 months ago
Abstract
We study multiplayer stochastic multi-armed bandit problems in which the players cannot communicate and if two or more players pull the same arm, a collision occurs and the involved players receive zero reward. We consider two feedback models: a model in which the players can observe whether a collision has occurred and a more difficult setup when no collision information is available. We give the first theoretical guarantees for the second model: an algorithm with a logarithmic regret, and an algorithm with a square-root regret type that does not depend on the gaps between the means. For the first model, we give the first square-root regret bounds that do not depend on the gaps. Building on these ideas, we also give an algorithm for reaching approximate Nash equilibria quickly in stochastic anti-coordination games.
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