Garbage In, Reward Out: Bootstrapping Exploration in Multi-Armed Bandits

November 13, 2018 ยท Declared Dead ยท ๐Ÿ› International Conference on Machine Learning

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Authors Branislav Kveton, Csaba Szepesvari, Sharan Vaswani, Zheng Wen, Mohammad Ghavamzadeh, Tor Lattimore arXiv ID 1811.05154 Category cs.LG: Machine Learning Cross-listed stat.ML Citations 73 Venue International Conference on Machine Learning Last Checked 4 months ago
Abstract
We propose a bandit algorithm that explores by randomizing its history of rewards. Specifically, it pulls the arm with the highest mean reward in a non-parametric bootstrap sample of its history with pseudo rewards. We design the pseudo rewards such that the bootstrap mean is optimistic with a sufficiently high probability. We call our algorithm Giro, which stands for garbage in, reward out. We analyze Giro in a Bernoulli bandit and derive a $O(K ฮ”^{-1} \log n)$ bound on its $n$-round regret, where $ฮ”$ is the difference in the expected rewards of the optimal and the best suboptimal arms, and $K$ is the number of arms. The main advantage of our exploration design is that it easily generalizes to structured problems. To show this, we propose contextual Giro with an arbitrary reward generalization model. We evaluate Giro and its contextual variant on multiple synthetic and real-world problems, and observe that it performs well.
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