The Office of the Future: Virtual, Portable and Global

December 05, 2018 Β· Declared Dead Β· πŸ› IEEE Computer Graphics and Applications

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Authors Jens Grubert, Eyal Ofek, Michel Pahud, Per Ola Kristensson arXiv ID 1812.02197 Category cs.HC: Human-Computer Interaction Citations 102 Venue IEEE Computer Graphics and Applications Last Checked 4 months ago
Abstract
Virtual Reality has the potential to change the way we work. We envision the future office worker to be able to work productively everywhere solely using portable standard input devices and immersive head-mounted displays. Virtual Reality has the potential to enable this, by allowing users to create working environments of their choice and by relieving them from physical world limitations such as constrained space or noisy environments. In this article, we investigate opportunities and challenges for realizing this vision and discuss implications from recent findings of text entry in virtual reality as a core office task.
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