Visual Object Networks: Image Generation with Disentangled 3D Representation

December 06, 2018 ยท Entered Twilight ยท ๐Ÿ› Neural Information Processing Systems

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Repo contents: .gitignore, Dockerfile, LICENSE, README.md, clean.sh, data, imgs, install.sh, models, options, pkg_specs.txt, render_module, scripts, test.py, test_shape.py, train.py, util

Authors Jun-Yan Zhu, Zhoutong Zhang, Chengkai Zhang, Jiajun Wu, Antonio Torralba, Joshua B. Tenenbaum, William T. Freeman arXiv ID 1812.02725 Category cs.CV: Computer Vision Cross-listed cs.GR, stat.ML Citations 267 Venue Neural Information Processing Systems Repository https://github.com/junyanz/VON โญ 532 Last Checked 1 month ago
Abstract
Recent progress in deep generative models has led to tremendous breakthroughs in image generation. However, while existing models can synthesize photorealistic images, they lack an understanding of our underlying 3D world. We present a new generative model, Visual Object Networks (VON), synthesizing natural images of objects with a disentangled 3D representation. Inspired by classic graphics rendering pipelines, we unravel our image formation process into three conditionally independent factors---shape, viewpoint, and texture---and present an end-to-end adversarial learning framework that jointly models 3D shapes and 2D images. Our model first learns to synthesize 3D shapes that are indistinguishable from real shapes. It then renders the object's 2.5D sketches (i.e., silhouette and depth map) from its shape under a sampled viewpoint. Finally, it learns to add realistic texture to these 2.5D sketches to generate natural images. The VON not only generates images that are more realistic than state-of-the-art 2D image synthesis methods, but also enables many 3D operations such as changing the viewpoint of a generated image, editing of shape and texture, linear interpolation in texture and shape space, and transferring appearance across different objects and viewpoints.
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