Bayesian Optimization in AlphaGo

December 17, 2018 ยท Declared Dead ยท ๐Ÿ› arXiv.org

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Authors Yutian Chen, Aja Huang, Ziyu Wang, Ioannis Antonoglou, Julian Schrittwieser, David Silver, Nando de Freitas arXiv ID 1812.06855 Category cs.LG: Machine Learning Cross-listed cs.AI, stat.ML Citations 121 Venue arXiv.org Last Checked 4 months ago
Abstract
During the development of AlphaGo, its many hyper-parameters were tuned with Bayesian optimization multiple times. This automatic tuning process resulted in substantial improvements in playing strength. For example, prior to the match with Lee Sedol, we tuned the latest AlphaGo agent and this improved its win-rate from 50% to 66.5% in self-play games. This tuned version was deployed in the final match. Of course, since we tuned AlphaGo many times during its development cycle, the compounded contribution was even higher than this percentage. It is our hope that this brief case study will be of interest to Go fans, and also provide Bayesian optimization practitioners with some insights and inspiration.
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