Fundamental Limits of Approximate Gradient Coding

January 23, 2019 Β· Declared Dead Β· πŸ› Proceedings of the ACM on Measurement and Analysis of Computing Systems

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Sinong Wang, Jiashang Liu, Ness Shroff arXiv ID 1901.08166 Category cs.DC: Distributed Computing Citations 44 Venue Proceedings of the ACM on Measurement and Analysis of Computing Systems Last Checked 6 months ago
Abstract
It has been established that when the gradient coding problem is distributed among $n$ servers, the computation load (number of stored data partitions) of each worker is at least $s+1$ in order to resists $s$ stragglers. This scheme incurs a large overhead when the number of stragglers $s$ is large. In this paper, we focus on a new framework called \emph{approximate gradient coding} to mitigate stragglers in distributed learning. We show that, to exactly recover the gradient with high probability, the computation load is lower bounded by $O(\log(n)/\log(n/s))$. We also propose a code that exactly matches such lower bound. We identify a fundamental three-fold tradeoff for any approximate gradient coding scheme $d\geq O(\log(1/Ξ΅)/\log(n/s))$, where $d$ is the computation load, $Ξ΅$ is the error of gradient. We give an explicit code construction based on random edge removal process that achieves the derived tradeoff. We implement our schemes and demonstrate the advantage of the approaches over the current fastest gradient coding strategies.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Distributed Computing

Died the same way β€” πŸ‘» Ghosted