Distributed Reactive Programming for Reactive Distributed Systems
February 01, 2019 ยท Declared Dead ยท ๐ The Art, Science, and Engineering of Programming
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Florian Myter, Christophe Scholliers, Wolfgang De Meuter
arXiv ID
1902.00524
Category
cs.PL: Programming Languages
Citations
19
Venue
The Art, Science, and Engineering of Programming
Last Checked
1 month ago
Abstract
Context: The term reactivity is popular in two areas of research: programming languages and distributed systems. On one hand, reactive programming is a paradigm which provides programmers with the means to declaratively write event-driven applications. On the other hand, reactive distributed systems handle client requests in a timely fashion regardless of load or failures. Inquiry: Reactive programming languages and frameworks tailored to the implementation of distributed systems have previously been proposed. However, we argue that these approaches are ill fit to implement reactive distributed systems. Approach: We analyse state of the art runtimes for distributed reactive programming and identify two key issues with regards to reactive distributed systems. They rely on single, central points of coordination and/or assume a lack of partial failures in the systems they support. Knowledge: Based on our analysis we propose a novel runtime for distributed reactive programming languages and frameworks. This runtime supports reactive distributed systems by design. Grounding: We implement a proof of concept framework for reactive distributed systems in JavaScript which builds atop our runtime. Using this framework we implement a case study application which highlights the applicability of our approach. Moreover, we benchmark our runtime against a similar approach in order to showcase its runtime properties and we prove its correctness. Importance: This work aims to bridge the gap between two kinds of reactivity: reactive distributed systems and distributed reactive programming. Current distributed reactive programming approaches do not support reactive distributed systems. Our runtime is the first to bridge this reactivity gap: it allows for reactive distributed systems to be implemented using distributed reactive programming.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Programming Languages
R.I.P.
๐ป
Ghosted
R.I.P.
๐ป
Ghosted
Tensor Comprehensions: Framework-Agnostic High-Performance Machine Learning Abstractions
R.I.P.
๐ป
Ghosted
Glow: Graph Lowering Compiler Techniques for Neural Networks
R.I.P.
๐ป
Ghosted
Learnable Programming: Blocks and Beyond
R.I.P.
๐ป
Ghosted
Scenic: A Language for Scenario Specification and Scene Generation
R.I.P.
๐ป
Ghosted
Vandal: A Scalable Security Analysis Framework for Smart Contracts
Died the same way โ ๐ป Ghosted
R.I.P.
๐ป
Ghosted
Language Models are Few-Shot Learners
R.I.P.
๐ป
Ghosted
PyTorch: An Imperative Style, High-Performance Deep Learning Library
R.I.P.
๐ป
Ghosted
XGBoost: A Scalable Tree Boosting System
R.I.P.
๐ป
Ghosted