Search and Rescue in the Face of Uncertain Threats
February 13, 2019 Β· Declared Dead Β· π European Journal of Operational Research
"No code URL or promise found in abstract"
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Authors
Thomas Lidbetter
arXiv ID
1902.05432
Category
cs.DS: Data Structures & Algorithms
Cross-listed
math.OC
Citations
25
Venue
European Journal of Operational Research
Last Checked
3 months ago
Abstract
We consider a search problem in which one or more targets must be rescued by a search party, or Searcher. The targets may be survivors of some natural disaster, or prisoners held by an adversary. The targets are hidden among a finite set of locations, but when a location is searched, there is a known probability that the search will come to an end, perhaps because the Searcher becomes trapped herself, or is captured by the adversary. If this happens before all the targets have been recovered, then the rescue attempt is deemed a failure. The objective is to find the search that maximizes the probability of recovering all the targets. We present and solve a game theoretic model for this problem, by placing it in a more general framework that encompasses another game previously introduced by the author. We also consider an extension to the game in which the targets are hidden on the vertices of a graph. In the case that there is only one target, we give a solution of the game played on a tree.
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