Online Graph Exploration on a Restricted Graph Class: Optimal Solutions for Tadpole Graphs

March 01, 2019 Β· Declared Dead Β· πŸ› Theoretical Computer Science

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Authors Sebastian Brandt, Klaus-Tycho Foerster, Jonathan Maurer, Roger Wattenhofer arXiv ID 1903.00581 Category cs.DS: Data Structures & Algorithms Cross-listed cs.DC Citations 10 Venue Theoretical Computer Science Last Checked 4 months ago
Abstract
We study the problem of online graph exploration on undirected graphs, where a searcher has to visit every vertex and return to the origin. Once a new vertex is visited, the searcher learns of all neighboring vertices and the connecting edge weights. The goal such an exploration is to minimize its total cost, where each edge traversal incurs a cost of the corresponding edge weight. We investigate the problem on tadpole graphs (also known as dragons, kites), which consist of a cycle with an attached path. Miyazaki et al. (The online graph exploration problem on restricted graphs, IEICE Transactions 92-D (9), 2009) showed that every online algorithm on these graphs must have a competitive ratio of 2-epsilon, but did not provide upper bounds for non-unit edge weights. We show via amortized analysis that a greedy approach yields a matching competitive ratio of 2 on tadpole graphs, for arbitrary non-negative edge weights.
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