YouTube UGC Dataset for Video Compression Research
April 13, 2019 ยท Declared Dead ยท ๐ IEEE International Workshop on Multimedia Signal Processing
"No code URL or promise found in abstract"
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Authors
Yilin Wang, Sasi Inguva, Balu Adsumilli
arXiv ID
1904.06457
Category
cs.MM: Multimedia
Cross-listed
eess.IV
Citations
278
Venue
IEEE International Workshop on Multimedia Signal Processing
Last Checked
1 month ago
Abstract
Non-professional video, commonly known as User Generated Content (UGC) has become very popular in today's video sharing applications. However, traditional metrics used in compression and quality assessment, like BD-Rate and PSNR, are designed for pristine originals. Thus, their accuracy drops significantly when being applied on non-pristine originals (the majority of UGC). Understanding difficulties for compression and quality assessment in the scenario of UGC is important, but there are few public UGC datasets available for research. This paper introduces a large scale UGC dataset (1500 20 sec video clips) sampled from millions of YouTube videos. The dataset covers popular categories like Gaming, Sports, and new features like High Dynamic Range (HDR). Besides a novel sampling method based on features extracted from encoding, challenges for UGC compression and quality evaluation are also discussed. Shortcomings of traditional reference-based metrics on UGC are addressed. We demonstrate a promising way to evaluate UGC quality by no-reference objective quality metrics, and evaluate the current dataset with three no-reference metrics (Noise, Banding, and SLEEQ).
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