Disentangled Human Body Embedding Based on Deep Hierarchical Neural Network

May 14, 2019 ยท Entered Twilight ยท ๐Ÿ› IEEE Transactions on Visualization and Computer Graphics

๐ŸŒ… TWILIGHT: Old Age
Predates the code-sharing era โ€” a pioneer of its time

"Last commit was 5.0 years ago (โ‰ฅ5 year threshold)"

Evidence collected by the PWNC Scanner

Repo contents: README.md, exps, src

Authors Boyi Jiang, Juyong Zhang, Jianfei Cai, Jianmin Zheng arXiv ID 1905.05622 Category cs.CV: Computer Vision Cross-listed cs.GR, cs.LG Citations 40 Venue IEEE Transactions on Visualization and Computer Graphics Repository https://github.com/Juyong/DHNN_BodyRepresentation โญ 40 Last Checked 1 month ago
Abstract
Human bodies exhibit various shapes for different identities or poses, but the body shape has certain similarities in structure and thus can be embedded in a low-dimensional space. This paper presents an autoencoder-like network architecture to learn disentangled shape and pose embedding specifically for the 3D human body. This is inspired by recent progress of deformation-based latent representation learning. To improve the reconstruction accuracy, we propose a hierarchical reconstruction pipeline for the disentangling process and construct a large dataset of human body models with consistent connectivity for the learning of the neural network. Our learned embedding can not only achieve superior reconstruction accuracy but also provide great flexibility in 3D human body generation via interpolation, bilinear interpolation, and latent space sampling. The results from extensive experiments demonstrate the powerfulness of our learned 3D human body embedding in various applications.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

๐Ÿ“œ Similar Papers

In the same crypt โ€” Computer Vision